public interface Filter
| Modifier and Type | Method and Description | 
|---|---|
| default Filter | and(Filter filter)Returns a filter that combines this one and the specified one, returning the lowest strength of them both. | 
| static DefaultFilter.Builder | build(Dimension dimension)Create a filter builder for a default filter implementation. | 
| float | modifyStrength(int x,
              int y,
              float strength)Filter the input strength. | 
float modifyStrength(int x,
                     int y,
                     float strength)
x - The X coordinate in WorldPainter dimension coordinates for which to determine the filter
                 strength.y - The Y coordinate in WorldPainter dimension coordinates for which to determine the filter
                 strength.strength - The input filter strength as a number between 0.0 and 1.0.default Filter and(Filter filter)
static DefaultFilter.Builder build(Dimension dimension)