Changes between Version 2 and Version 3 of BuildingWorldPainter


Ignore:
Timestamp:
12/25/18 18:42:32 (5 years ago)
Author:
admin
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • BuildingWorldPainter

    v2 v3  
    33= Prerequisites
    44
    5 !WorldPainter is coded in Java (https://www.oracle.com/java/index.html) and uses Maven (http://maven.apache.org/) as the build system, so you must have a JDK installed (at least version 8), and Maven (at least version 3). These instructions assume that both are correctly installed and added to the `PATH` so that you can execute `java` and `mvn` commands from the command line, but if you are going to be using an IDE exclusively that is not necessary. The !WorldPainter sources do not include any IDE metadata and are not dependent on any particular IDE for being built.
     5!WorldPainter is coded in Java (https://www.oracle.com/java/index.html) and uses Maven (http://maven.apache.org/) as the build system, so you must have a JDK installed (at least version 9), and Maven (at least version 3). These instructions assume that both are correctly installed and added to the `PATH` so that you can execute `java` and `mvn` commands from the command line, but if you are going to be using an IDE exclusively that is not necessary. The !WorldPainter sources do not include any IDE metadata and are not dependent on any particular IDE for being built.
    66
    77The source code is contained in a Git repository hosted on !GitHub, so for checking out the source code you will need to have Git installed, although it is also possible to download the source code from !GitHub as a zip file so this is not essential.